Producer Return to Monkey Island hinted at the return of Maniac Mansion

Producer Return to Monkey Island hinted at the return of Maniac Mansion

The other day took place Return to Monkey Island – a new game in the cult series of quests, which was born back in 1990. Is the sequel is well sold is difficult to say, but it has very high ratings from the press. Perhaps we are waiting for the revival of another adventure from LucasartsManiac Mansion.

The rights to the "island of monkeys" owns Disney. One of the units of the company – Lucasfilm Games. Executive producer Lucasfilm Craig Derrick (Craig Derrick) on his twitter reacted to the exit Return to Monkey Island. He congratulated the studio Terrible Toybox, Publisher Devolver Digital and herself Lucasfilm Games with the creation of a masterpiece, which "will be held, discussed, criticized and studying for many years". Your message Derrick finished like this:

I am sure that over the coming weeks and months it will be said more, but for now I will wait for the time to return to the mansion!

I’M Overwhelmed by the Response to Return to Monkey Island. Pic.Twitter.COM/N6MVIWPZX0

– Craig Derrick (@craigderrick) September 20, 2022

Congratulations to Ron, Dave, and the Teams At Terrible Toybox, Devolver Digital, and Lucasfilm Games for Creating a True Masterpiece of I’m Sure Will BE Played, Discussed, Critique, and Studied for Years.

– Craig Derrick (@craigderrick) September 20, 2022

I’M Sure More Will BE SAID THROUGHOUT THE WEEKS and MONTHS AHEAD, BUT FORNE, I’LL BE Standing by IT’s to go BACK to the MANSION!

– Craig Derrick (@craigderrick) September 20, 2022

Mentioning the mansion (Mansion) is apparently a https://dgbetcasino.co.uk/ reference to an old quest Maniac Mansion (1987). In it, the user explores the title building and solves puzzles, controlling several heroes. One of the authors of Adventure was Ron Gilbert (Ron gilbert), who later put his hand to the franchise Monkey Island, Including a fresh game.

Gilbert Do not mind shaking off the dust with Maniac Mansion. In July, he outlined his vision of remister – old entourage and plot, 50 % fresh puzzles “and, perhaps, a new playable character”.

It WOULD Be FUN to do a maniac mansion remaster that was the Same Story and Setting But 50% New Puzzles and Maybe aw Playable CharACTER. You in @davidbfox?

– Ron Gilbert . (@grumpygamer) July 1, 2022

About the announcement of the sequel or reprinting Maniac Mansion There is no speech yet. However, a warm welcome Return to Monkey Island instills the hope that for classic quests there is still a place under the sun. For four days, “Return to the Island of Monkeys” collected 1.9 thousand reviews in Steam, and 94 % of the reviews – positive. According to the players, this is a touching and ridiculous adventure, and the controversial visual style does not spoil it.

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The best comments

I was mostly pushed out in the new part. Drug addiction is some kind.

No, just market dictation. On small screens of a switch and mobile phones, detailed images cut eyes. This style is a direct consequence of focus on mobile platforms.

Remaster, only in the old style, with an improvement in visual. Remaster Day of the Tentacle was good.

I didn’t like the sixth part of the island. And it’s not about the visual style or diluted management on a PC (you can’t configure the management, but to skip the dialogs you must press the point on the keyboard. And in general, you play like a mob, using the left hand for Klava, although all the hot keys could be hung on the mouse, so that you can drink tea calmly with your left hand. In general, game for gamepads and sensors).

Here’s the point in stuffiness: there is no story. Again, the Lychak, again the island of the monkeys, again the solution of the puzzles to overcome artificial barriers, and not the plot. Everything is static, ascetic: dialogs, puzzles, puzzles, dialogs. And even there is no humor, Gilbert rolled the image of Tripwood from the image of Botan, with whom I could associate myself, into the image of a romanticated hero from fairy tales. Removing chicken droppings with a mop is the funny thing in the game.

All this would be subjective if it were not for the existence of Tales of Monkey Island from the Telelteils, who advanced the series forward: saved it from excessive buffooneas of the fourth part, but at the same time left amazing humor and the spirit of the adventure: different locations, different situations, a moving plot.

Gilbert has never been evolved for these thirty years and the sixth part could calmly go in 93 with the adjustment to the art and control. Unicellular plot, puzzles for the sake of rake, not history, and the complete absence of dynamics and driving. Only statics, dialogs and puzzles. I have the feeling that everyone who praises the game did not play the fifth and they have nothing to compare with.

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